After graduating with a degree in Computer Science and Computer Engineering with a minor in Mathematics, I went on to work professionally as a Software Engineer for 6+ years. Through that experience I learned such topics such as:
test driven development
risk analysis and assessment
During that time, I began independently studying game development part time working with Unity and C#, getting involved with my local community where I’ve had the opportunity to speak in workshops and as a panelist during the annual game festival.
I also co-founded Possum House Games, an independent game studio, where I continue to develop games and my skills as a game developer. Working in small teams has led to wearing many hats, providing me the chance to learn and explore the following topics:
Third Party Platforms
first person experiences
Though I’ve learned a lot so far there are still many more topics I want to and continue to explore:
Nintendo Switch development
Magic Leap hand tracking
hierarchical state machines
third person game play
Feel free to reach out! Resumes are available upon request.