Techtonica - First Person factory automation set in an underground voxel world.
  • Studio: Fire Hose Games
  • Engine: Unity
  • Platforms: Steam, Microsoft Store, Xbox One, Xbox Series X/S, PS5

Techtonica is a first-person factory automation game I helped bring to life as part of a dedicated team. As a gameplay engineer, I contributed to the game’s success by implementing gameplay features and rapidly prototyping design concepts for evaluation. I polished and refined approved designs for production, ensuring high-quality gameplay experiences.

Additionally, I developed internal tools to streamline workflows for other disciplines, fostering cross-team collaboration and efficiency. By iterating on released features based on player feedback, I helped to enhance the game through subsequent updates. My efforts supported the project from early access through multiple content and feature updates, culminating in its 1.0 release on Steam, Xbox, and PS5.

Contributions

  • Developed first-person player controller for seamless, responsive movement
  • Engineered first-person camera controller to enhance player perspective and immersion.
  • Designed and implemented UI menus and HUD systems for intuitive player interaction.
  • Programmed complex machine functionality to support dynamic in-game interactions.
  • Integrated PS5 Trophies, Activities, and Game Intents to meet platform certification standards.
  • Implemented modular quest system functionality and gameplay design tools for content creators.
  • Led the design and implementation of a robust building system with smart snapping UX for precise and fluid construction mechanics.
  • Engineered custom game mode settings for flexible and scalable game modes.
  • Optimized conveyor belt logistics and construction for efficient automation and resource flow.
  • Developed and fine-tuned multiplayer gameplay systems to ensure smooth online experiences.
  • Integrated FMOD Audio to create dynamic soundscapes and interactive audio.
Techtonica - First Person factory automation set in an underground voxel world.
Techtonica - First Person factory automation set in an underground voxel world.