Lesther Reynoso
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2025
1
January
1
Building an Interactable System in Unreal Engine
17 Jan, 2025
5 min read
2024
6
November
1
Techtonica - First Person factory automation set in an underground voxel world.
07 Nov, 2024
1 min read
May
2
Tiny Decisions, Big Impact - Processing Order in Idle RPG Combat
16 May, 2024
3 min read
Creating a Cross-Engine Debug Wrapper for Reusable Game Code
01 May, 2024
4 min read
April
2
Quest Journal UI – Interactive, Dynamic, and Multiplayer-Synced
23 Apr, 2024
2 min read
Context-Aware Footstep Audio via Underfoot Surface Detection
21 Apr, 2024
2 min read
February
1
Techtonica - Custom Game Mode Settings
10 Feb, 2024
1 min read
2023
3
December
1
Settings Menu – Scalable, Dynamic, and Platform-Aware
08 Dec, 2023
2 min read
July
1
Smart Scrolling - Efficient UI for an Infinite Inventory
07 Jul, 2023
2 min read
May
1
From Spoken Word to UI - Implementing a Dialogue Playback Log
03 May, 2023
2 min read
2022
1
August
1
Seamless Auto-Crouch System for Traversing Voxel Terrain in Unity
17 Aug, 2022
2 min read
2021
2
September
1
Space Cat 9 - Roguelike platformer featuring highly mobile platforming
09 Sep, 2021
1 min read
January
1
Shot in the Dark - Pixel-perfect platforming with precise point-and-click shooting mechanics
12 Jan, 2021
1 min read